But Why Games? I am (still) working on the paper f…

But Why Games?
I am (still) working on the paper for the upcoming DiGRA conference, and for the first time (in about 3 months of writing on and off) i let someone else read it. The feedback was not as scarry as I had imagined (isnt that always the case?) But one question that keeps coming back to haunt me thanks to my professor – why games? what is it about games – mmog’s in particular – that makes this worth talking about.

I am writting on functional roles designed into the game, the expectations that surround that role and the actualized, played role. This process is nothing new outside of the world of games. Social theory that deals with the social stucture of functioning systems (bureaucracies and society itself!) talks about individualization of roles, how this is allowed within a fixed (or necessary) functional structure.. so my question is – what is it about mmog’s (and EverQuest in particular) that makes games more then just an example of sociological role theory?

This is the question i am faced with heading into this conference. Although i am quite happy with the direction my paper is heading – is there more to it then example?


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s