Game Studies in Montreal: Upcoming Event The Mon…

Game Studies in Montreal: Upcoming Event

The Montreal GameCODE Project, in collaboration with the Department of ArtHistory and Film Studies of the University of Montreal, present:

Tom Clancy’s Splinter Cell : Analysis Is The Only Option.
This Is Not a Post-mortem.
April 1st 2005 at 14h00Room B-43153200 Building,
Jean-Brillant StreetUniversity of Montreal (Côte-des-Neiges Metro)

Papers/conférences :
Sébastien Babeux (UQAM) : Des murs et des corridors. Espace de jeu etespace d’appropriation dans Splinter Cell.
Carl Therrien (Université de Montréal) : Immersion fictionnelle…immersion médiatique? La posture ambivalente proposée par Splinter Cell.
Bart Simon (Concordia University) : The Solo Game as Oxymoron: A Commentaryon the Sociologics of Playing Splinter Cell.

Description – This special digital game studies event features an afternoonof papers and discussion focused on the Ubisoft game “Tom Clancy’s SplinterCell” and subsequent sequels ( The goal of thissymposium is to generate an innovative dialog across disciplines,universities and languages with respect to a shared and local object ofanalysis. Anyone with an interest in new media theory and design, digitalgame studies, and/or digital culture is invited to participate and playingknowledge of Tom Clancy’s Splinter Cell is not required.For more information contact Bernard Perron ( Bart Simon ( or consult the website at


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