Call for Papers: Meaningful Play 2012

A bit short notice on my part – but the deadline has been extended to July 28th. Full site here.

Whether designed to entertain or to achieve more “serious” purposes, games have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and behavior.

Meaningful Play 2012 is a conference about theory, research, and game design innovations, principles and practices. Meaningful Play brings scholars and industry professionals together to understand and improve upon games to entertain, inform, educate, and persuade in meaningful ways.

The conference will include thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions), innovative workshops, roundtable discussions, and exhibitions of games and prototypes.

Conference News

July 14, 2012 – Special Events Announced, including pre-conference talk with Constance Steinkuehler, Opening Reception, Poster Session, and Game Exhibition, Indie Game: the Movie screening and director panel, and Conference Wrap Up, Closing Keynote, and Lunch, and the Meaningful Play Game Room!

July 9, 2012 – Call for submissions deadline extended to July 28. Submit Paper, Panel, Poster, Roundtable, Workshop, and Game submissions now!

June 25, 2012 – Michael John, Ann DeMarle, and John Ferrara announced as remaining three confirmed keynote speakers. See program for details.

June 1, 2012 – Phaedra Boinodiris, Donald Brinkman, and Kurt Squire announced as first three confirmed keynote speakers. See program for details.

April 17, 2012 – The conference hotels are now available for booking.

January 20, 2012 - Registration is open for Meaningful Play 2012.

September 12, 2011 – We are excited to announce the upcoming Meaningful Play 2012 conference to take place October 18-20, 2012 on the campus of Michigan State University.

Conference Audience and Themes

The conference is primarily for:

  • industry and academic game researchers
  • industry and academic game designers and developers
  • game educators
  • students
  • government and NGOs interested in games

The two primary themes of the conference are:

  • exploring meaningful applications of games
  • issues in designing meaningful play

The first theme includes an examination of games (of all types) from primarily an academic research perspective.

The second theme focuses on much more practical knowledge from the front-line of actual design, development, and use of games for meaningful purposes.

About these ads

About Kelly Boudreau

I have a PhD in Film Studies with a strong focus on Game Studies from Université de Montréal. With a BA & MA in Sociology, my research focuses on the player/avatar relationship specifically addressing the processes through which the potential for hybrid-identity can emerge during video game play. Other research interests have centered on forms of mediated sociality ranging from the dynamics of social identification in online computer games and virtual worlds to the fusion of internet activity and everyday life. I am also a Rock(band) star and mother of two fantastic young women.

Posted on July 20, 2012, in call for papers. Bookmark the permalink. Leave a Comment.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.

Join 369 other followers

%d bloggers like this: